Can't play freshly installed Minecraft

Alfredo

New user
So I downloaded Minecraft for my nephew, payed 27 bucks and Mojang won't care to give support, so pretty piss@d off right now.... specially seing a lot of folks having the same issues... anyway...

I have tried everything found on forums: uninstalling and installing again, deactivating antivirus will doing it, java and video drivers updated, erasing Minecraft folder in appdata, etc...

I'm on Windows 7, 64 bit, and get the following error, any help is appreciated:

---- Minecraft Crash Report ----
// I feel sad now :(

Time: 04/12/16 09:22 PM
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at beq.ap(SourceFile:597)
at beq.an(SourceFile:433)
at beq.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at beq.ap(SourceFile:597)
at beq.an(SourceFile:433)

-- Initialization --
Details:
Stacktrace:
at beq.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
Minecraft Version: 1.11
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_111, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 77364472 bytes (73 MB) / 150482944 bytes (143 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.11
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
 

Alfredo

New user
Thank you but already did that, also did it de-activating anti-virus as stated in Java support page, still not working.
 

WiZe

New user
Sounds like you have done everything possible, it looks like a problem with your video card though. Try reinstalling latest driver again.

Please make sure you have done the following:
- Uninstall Minecraft (delete the AppData\Roaming\.minecraft folder)
- Uninstall Java
- Uninstall all old JRE/JDKs!!
- Reinstall latest video driver
- Reinstall latest Java version (if you are running 64 Bit windows make sure you have 64 bit java).
- Reinstall Minecraft

If this does not work, try to update all other drivers as well.
If it does still not work, you might wanna try reinstalling Windows (big hurdle).

You can also try the Linux version of Minecraft.
 

Alfredo

New user
Yes, aparently my Nvidia 6150SE Gforce430 card doesn't offer much to be able to make this work, so I have just asked for a refund.

Even Linux won't work with my video card due to display issues, although Minecraft does run properly until my display goes nuts.

So, I'll consider this thread closed.

Thanks for your replies,

Alfredo
 

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